WLGOWI - A Space Narrative Game
This game created by my college group of BCFE in 2017 as an end of the year project. I worked on this project as a Game Designer, Game Writer and Dialogue Integration. We wanted to create a story based game that relied on Exploration and Puzzle Solving. This video showcased the game at a theater.
Story:
Woken at the end of time and space all that remains is a single space station holding back the end of the universe. Eimear, the main character, is a scientist and her AI Companion, Emz, are working on the station Enigma One. Where a project that would spark humanity into a new era of science goes wrong. Enigma one was the construction of a giant complex that manages and distribute power across the solar system, using an artificial singularity. Upon entering a routine stasis sleep Eimear and her AI, Emz, find themselves waking up after an unknown time has elapsed. The station seemingly abandoned and changed with no immediate evidence pointing as to why. With the station slowly shutting down Eimear must find out what’s happened and find a solution to insure her and her AI companion’s safety.
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